

You can find the full patch notes for patch 0.217.4 here.
VALHEIM UPDATE UPDATE
Other features in the update include three new mini bosses, new classic and open dungeons, and a bunch of fixes and quality-of-life changes. With the barbershop, you can adorn your viking character with eight new hairstyles, five new beard styles, and your hair will now be visible even when wearing helmets. She can then sell you hats, headscarves, dresses and tunics, or the items needed to build a barbershop. The new merchant, Hildir, can be found at a new camp, and will offer a quest to recover her store's items. There's also a new easy mode designed for "pacifists and builders". Hard mode will increase enemy health and damage output, while normal mode will keep them at their previous levels. Hildir offers up fashionable items of clothing to buy, but the more exciting part of the update is its new difficulty levels, which let you try the open world multiplayer survival sim in either easy or hard modes. Blocking, bow-wielding, and retreating have all been made significantly harder as a result.Valheim's latest update to the public test branch adds a new merchant: Hildir, the sister of existing dwarven trader Haldor. This, in turn, has made combat a lot more fraught, with stamina drain being a perilous problem. While this does make choosing Valheim’s best food more dynamic and involved, it also robs players of inventory slots, and makes stamina management more difficult. Food items in Valheim now tend to give players either stamina or health, whereas a lot of snacks in the previous version would restore both. The main problem players have found relates to consumable changes. Unfortunately, not all of these changes have been well-received, especially regarding combat. RELATED: Valheim Player Creates Astounding Bust of Michelangelo's David Using Only Item Stands A stagger bar has been added to the UI as well, making Valheim’s gameplay even more like Dark Souls’. A player’s ability to block an attack is now directly connected to their current maximum HP, meaning a kind of constitution score has been implemented that impacts how much a character can block. The block/stagger mechanics are essential to the ebb and flow of Valheim's combat, and Iron Gate has modified it massively.

Not only are weapons reworked, so is blocking. Hopefully this will mean the two new weapons in the update, the crystal battleaxe and the silver knife, will be valuable to returing Valheim players. As such, knives and spears are more usuable in combat situations, and certain types of weapon are not quite as dominant as they used to be. This involves updating the playstyles and attacks possible with even the best Valheim weapons. Nearly every weapon has received a significant remix, ensuring all combat builds are viable in different ways. The new update reflects an old Norse work-life balanace by providing a huge overhaul to combat as well. RELATED: Comparing Valheim's Map Size to Other Survival Games Making a House a Home Some are against Iron Gate’s update to the health and stamina provided by food, which has in-turn massively impacted which weapons and playstyles are the most effective. There is some discord within the fanbase, though. While the new construction pieces are undoubtedly welcome after six months, Valheim’s players seem much more excited by some basic quality-of-life improvements and new interactions with the game’s pets. The new expansion changes a lot more than just house-building mechanics. This has allowed Iron Gate to examine player feedback extensively, and perhaps also look to the game’s modding community for inspiration. It’s a much-anticipated update to the game, dropping six months after the original release. The expansion focuses around making in-game player creations more homely with added food, building mechanics, and furniture available for players to dig into. After an incredible breakout success at launch, Iron Gate recently released Valheim's first official update expansion: Hearth and Home.
